12/21/2023 0 Comments Elderand download the new for windowsI whined about having no map earlier, and here it was just killer. (I suppose, it would have been a light upgrade to mine.) Although Zack's still there, he won't give it to me anymore.īut finished it! Last area was a maze - welp, that's one way, to go out. Usually the dialogue only varies a tiny bit, but if I had talked to Zack with Raydel at a very specific point, he would have gifted me his sword. There’s also a lack of clarity about what attacks you can block or evade, leaving it up to you to experiment and remember.Although I was so careful to talk to every NPC with every sibling, I missed a moment where I'd have gotten a sword from one. A few times enemies were literally unavoidable, teleporting to my location and damaging me on impact. You can knock some enemies off-screen, making it so you can’t hit them but they can still hit you. Sub-weapons, like an axe with an arching attack or a bomb that leaves fire on the ground, are mostly useless since they’re incredibly weak and you can only hold a small amount of each. Enemies glow and the screen shakes after you get hit, so getting the visual indicators for when to block or dodge an attack can seem impossible to consistently execute. Hit boxes feel a bit too forgiving, allowing you to hit things that seemed out of range but also allowing you to get hit when you thought you were safe. Thankfully, you eventually unlock the ability to redistribute all of your attribute points, allowing you to respec at no cost so you can try new weapons or items.Ĭombat does have a few flaws. You can purchase weapons from merchants, but none were as good as the weapons I found on enemies. Despite experimenting with different builds, at any time, one weapon was always clearly better than all the others, and it felt punishing to use anything else. However, I never found more than two weapons at one time that were worth using. Weapon types like swords, whips, bows, staffs, and twin daggers all feel distinct with different amounts of reach and speed. You can switch between two load-outs with different weapons, armor, and accessories with a single button, allowing you to change play styles instantly. Combat is responsive and enjoyable but doesn’t do anything unique.
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